CAPTURE 001 · FRANKFURT AM MAIN

Malik
Arbab

Machine Learning Engineer & Visual Artist

Approach

I create images and films with AI, and the tools that make them.

I produce final images and sequences for commercials and film, and I build the systems behind them: training and fine-tuning models, writing apps and full software, developing AI tools, and wiring messy production pipelines together so the work actually gets out the door. The artist and the engineer are the same person.

UFC commercial

COMMERCIAL · CLIENT: UFC

UFC Generative AI visuals and AI workflow consulting for a UFC commercial, with VFX by Abyss Digital and creative production by Seek Studio. About the project

Selected Work

01 — 11

View all work

R&D_01 · MAIN PROJECT

Kern OS

One of my main development projects: a local-first control plane that runs coding agents like a build system runs compilers. Bounded loops, evidence at every step, candidates competing in isolated worktrees. It builds software, including parts of this site.

Read the deep dive
kernel modules
267
daemon subsystems
33
integration tests
340+
operator surfaces
4

Contact

Have something in mind?

ai@malikarbab.de

Get in touch ↗